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Zombie Arena
Zombie Arena was developed on the GameJam 2016 organized by CTS.
It is a survival shooter that take place on a roman colisseum, where you play as a gladiator and have to survive a lot of waves of zombies.
This project was developed in 2 days with a 4 man team, where I was taking the role of Programador and Game Designer.
This game is developed in Unity 5, C# as a programming language and Autodesk 3D max for 3D modeling and animation.
We won the prizes of Best Animation and Best Game.
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