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NetherWorld

"NetherWorld is a pixel art action-adventure narrative experience, and also a dark and decadent land full of filthy creatures.

Where a weird jellyfish handles marriage crisis with alcohol, drugs, sex, blows and lots of odd characters."

In this project I worked as Unity Developer and Assistant Producer for Hungry Pixel.

My responsibilities were:

  • Additional programming (C#)

  • Build the 250 cinematics of the game in Unity (Timeline).

  • Bug solving

  • Manage QA and Playtesting

NetherWorld came out September 2025 for Steam and Nintendo Switch.

You can find more info HERE.

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